Sunday, September 9, 2018

Enabling Your Students to Collaborate With Triventy Online Quizzes


In today's classroom, in order to empower students and meet their educational needs, we rely on various instruments, such as, data driven instruction and formative assessments.  This can be done through gamified or game based learning and online Web 2.0 tools.  There are a number of online formative assessment tools, some which are completely free and others that are free with premium paid features.  Some of the popular ones include Kahoot!, Quizlet, and Quizziz. Last week, I stumbled on a free online formative assessment tool called Triventy.   Triventy is a game-based learning platform which enables you to author, run, and host quizzes and surveys in your classroom.  You have the option of creating your own quizzes, customizing public quizzes which have been pre created by other teachers, or running public quizzes "as is."  Triventy is easy to use, self-explanatory, and walks you through the online application step by step. Your students will participate in the quiz using their smartphones - without any prior installation - while you run a quiz on a large screen, just like you would run a presentation.  You can access Triventy by going to Triventy.com.   Although Triventy has been around a few years, it does not seem to be as widely known as other online formative assessments. I found it very easy to use and was quite pleased with the results.

So, how does Triventy compare to other online formative assessments?  I've used other formative online assessments such as Kahoot! and Quizziz.  Below is a chart comparing and contrasting various online formative assessments compiled by Richard Byrne, well known blogger of Free Technology For Teachers.  You can download this chart from the following site https://www.freetech4teachers.com/2016/11/six-tools-for-creating-classroom-quiz.html.
So are you ready to create your very own Triventy quiz now?  Here's what you need to do. First, you need to sign up for a Triventy account.  Open a browser and go to http://www.triventy.com/ http://www.triventy.com/  You will be signing up for a FREE "Education" account.  (If you sign for an "Events" account, it will charge you, so make sure to click on the "Education" button.)


When using Triventy, you have three options:
  • You can create your own quiz.
  • You can run a public quiz "as-is."
  • You can customize a public quiz to meet the needs of your class.
In order to create your own quizzes, you will need to login.  Once you are logged in, go to "My Quizzes" (upper right menu), and click the "Create New Quiz"  button located in the upper left hand corner.


Once you do that, you will be able to enter the editor mode for your quiz.  Follow the directions on the image below in order to create your very own quiz.  


 After you follow the directions above, make sure to save your quiz.  

There's also the option of customizing a public quiz to meet the needs of your own students.  To customize a public quiz, go to "Public Quizzes."  Find the quiz that you would like to use and select the "Customize" button.  The quiz will be duplicated into your quizzes list where you will be able to edit it from there and make your own.

There may be times that you will find a public quiz that will be suitable for your class and therefore, no editing is necessary.  


As mentioned above, Triventy gives you the ability to allow your students to add questions in your quizzes.  When you are in editing mode, click on "Invite others to to add questions to this quiz..."  Check the box to share.  A popup window will open that provides options as to how you can share it.




So now that you've experienced using Triventy, what are the practical applications of this technology tool?  What kinds of students could you use it with?  When using technology in education, we want to make sure that we use it to enhance, extend, and even redefine our students' learning; we do not want  to use technology for the sake of using technology.  Using Triventy in a classroom is an easy way to not only assess our students, but to give our students a chance to collaborate with us as well; especially those who might be shy or fearful in expressing their thoughts and opinions in a typical manner.   You will be happy that you did and your students will be too!

Wednesday, May 16, 2018

It's a Bird....It's a Plane...It's a Finch Robot at the Maker Xpo!

In recent years, there has been much hype around STEM (Science, Technology, Engineering, Math); hence the creation of "STEM classes" and "Maker Spaces." Too often, something that first starts off as innovative unfortunately has the potential to become a fad, because all of a sudden, anyone and everyone is participating in it. Because of this, it's very easy to lose sight of the "big picture" and forget WHY we adopted the initiative to begin with. Therefore, it's always important to set goals for what skills are to be accomplished through this task. Our SINAI Schools students had the pleasure of participating in this year's Maker XPO for the purpose of inclusion and was the only Special Needs school participating. When choosing an idea for a booth, I also wanted to make sure that it would provide them an experience through which they could strengthen their critical thinking skills as well as the opportunity to be immersed in an experience with STEM that would be relevant to them.

One of the key elements when teaching a STEM curriculum is making it relevant, concrete, and multi-sensory. This is even more important when presenting such concepts to students with special needs. Too often, people who are unfamiliar with students who have special needs believe that they either can't be taught, or they need to be spoon-fed the information as they are not able to learn the material themselves. How wrong they are. If the material is presented in a clear, relevant, concrete, multi-sensory, and exciting way, there's no reason at all that these students cannot reach their full potential.

When it came to selecting a booth for this year's Maker XPO, it was important for me to choose an activity that exhibited the qualities mentioned above as well as being one which my students would be able to teach themselves; I wanted them to have a sense of empowerment and be in control of their own learning. When one teaches him or herself the content, there is a greater sense of appreciation afterward because he or she knows the amount of effort and dedication that goes into learning the content.

GIVE a man a fish and you feed him for a day. TEACH him how to fish and you feed him for his lifetime. — Italian proverb.

The choice for an activity was crystal clear. I decided to contact Birdbrain Technologies and ask if we could borrow their Finch Robots. So what are the Finch Robots you may ask? And why would it be something so intriguing for our students? As I mentioned beforehand, teaching a STEM curriculum can be very dry and abstract; it's all about the presentation. The content and skills need to be presented in a clear, direct, concrete, and relevant manner. In addition, many students with special needs have a hard time with flexibility; rather they are rigid and need to be in control of their own of their own learning environment. Using the Finch Robots to teach computer science programming accomplishes those tasks providing the user full control of his or her learning environment, an opportunity to strengthen higher order thinking skills, and last but not least, a multi-sensory learning experience. It's a win-win situation for everyone.




  

So, how does it work you ask? Finch Robots can be programmed through the languages of Scratch or Snap which are both very visually based and user-friendly. For purposes of this project, I chose to use Snap. When the Finch robot is connected via USB to the computer, the students use Snap to build a program or "script" by dragging and dropping blocks together. There are a variety of commands that one can choose from, including but not limited to: controls, motions, looks, and sounds. These controls enable the user full control of the program thereby making it very user-friendly.





While the students were at the Maker XPO, they were able to apply the skills that they learned and teach the program to participants with full confidence.

Mrs. Smith* and her daughters expressed how pleased they were that they came and saw Miriam* at the XPO today. She sent the following email:  "Just want to reiterate how rewarding it was for Miriam to participate in the XPO today. We too enjoyed seeing her in action. "

Mrs. Klein* texted about Sarah: "She had an amazing time, what an experience for her!!! Thank you!"

Sima Kelner, Director of SINAI @Maaynot Yeshiva High School for Girls expressed her enthusiasm as well, "The girls felt such pride, as did I, watching them lead, explain and educate. The project you picked was on target and you prepared the girls so well for their role both by teaching them how it worked as well as role-playing how to interact with those who came to the table. Karen* told me she wished we could have stayed longer!"

This is a testament that every child wants to learn and every child can learn. Given the right materials, environment, experience, and presentation, every child will be able to learn successfully thereby being able to reach his or her potential. How will you ensure that your students reach their potential the next time you present them with material that could otherwise be dry and abstract? What will you do to ensure that it's presented in an exciting and relevant manner so that they will connect with it? That's definitely something to think about.

*Names have been changed to protect privacy.